Gumroad - How to create cinematic lighting using textures

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Added 2 years ago by xHOBBiTx in Other

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Files

Gumroad - How to create cinematic lighting using textures (Size: 1.7 GB)
  01_Introduction.mp4 13.7 MB
  02_Cinematic_lighting.mp4 22.5 MB
  03_Texture driven lighting.mp4 498.6 MB
  04_Light_setup.mp4 721.7 MB
  05_Final_renders.mp4 235.8 MB
  06_Paintover(Timelapse).mp4 221.4 MB
  cinematic_lighting_projector.orbx 42.9 MB
  shot1.jpg?042148 2.1 MB
  shot2.jpg?042148 1.9 MB
  shot3.jpg?042148 2.8 MB
  shot4.jpg?042148 1.6 MB
  shot5.jpg?042148 903.5 KB
  shot6.jpg?042148 773.8 KB
  shots1.jpg?042148 1.5 MB
  shots2.jpg?042148 1.2 MB
  shots3.jpg?042148 1.8 MB
  shots4.jpg?042148 1.5 MB
  shots5.jpg?042148 1.3 MB
  ▲ 18 total files

Description


Achieving believable cinematic lighting can be challenging!

Especially, when it involves tons of light sources your render time goes up and it becomes very difficult to make any big changes and experiment with your lighting.

Having the same frustration in past, I developed this technique that allows you to be less technical with your lighting and as a result, be more creative.

Octane renderer is used for these examples, but this technique can be applied in any other 3D packages.

Includes:

2 hours of video tutorials

Octane set-up scenes

JPG files
Topics covered:

Introduction

What makes lighting cinematic?

Setting up cinematic light in Octane Standalone 

Realistic lighting vs creative lighting with textures

How far do you need to push your renders

Paintover demo  (time-lapsed)
Software:

Octane Standalone

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