Data Structures and OOP with C++ | CS104, CS105 Masterclass

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Data Structures and OOP with C++ | CS104, CS105 Masterclass (Size: 3.3 GB)
  0 314 KB
  1 686.7 KB
  1 - A1-POD-Data-Classes.txt 307.2 B
  1 - POD Data Classes.mp4 20.9 MB
  2 565 KB
  3 270.2 KB
  4 167.6 KB
  5 308.3 KB
  6 284 KB
  7 92.9 KB
  8 929.4 KB
  9 905.1 KB
  10 - A1-C-Beginning-to-Pointers.txt 307.2 B
  10 - C Beginning to Pointers.mp4 41 MB
  10 351.5 KB
  11 436.2 KB
  11 - A2-Dereference-Operator-in-CPP.txt 819.2 B
  11 - Dereference Operator in CPP.mp4 62.7 MB
  12 598.4 KB
  12 - A3-Pointers-and-Arrays.txt 409.6 B
  12 - Pointers and Arrays.mp4 62.8 MB
  13 - B2-nullptr.txt 409.6 B
  13 - nullptr.mp4 18.4 MB
  13 219.8 KB
  14 445.2 KB
  14 - B3-Pointer-arithmetic-in-CPP.txt 409.6 B
  14 - Pointer arithmetic in CPP.mp4 49.8 MB
  15 - Arrays out of bounds and Deallocating Pointers.mp4 29.7 MB
  15 - C1-Arrays-out-of-bounds-and-Deallocating-Pointers.txt 307.2 B
  15 73.3 KB
  16 - C2-Consts-and-Casts-with-Pointers.txt 819.2 B
  16 159.5 KB
  16 - Consts and Casts with Pointers.mp4 45.2 MB
  17 - C3-Allocating-Memory.txt 204.8 B
  2 - A2-Unions-in-CPP.txt 512 B
  17 352.8 KB
  17 - Allocating Memory.mp4 22.7 MB
  18 - C4-Allocating-memory-as-arrays.txt 307.2 B
  18 205 KB
  18 - Allocating memory as arrays.mp4 18 MB
  19 - Lifetime of Memory.mp4 22.8 MB
  2 - Unions in CPP.mp4 44.4 MB
  19 748 KB
  19 - C5-Lifetime-of-Memory.txt 307.2 B
  20 - A1-STL-Vectors-and-Arrays.txt 409.6 B
  20 - STL Vectors and Arrays.mp4 57 MB
  20 804.2 KB
  21 - A1-References.txt 512 B
  21 - References.mp4 33.7 MB
  21 281.5 KB
  22 - A2-Example-Project-With-References.txt 512 B
  22 - Example Project With References.mp4 32.1 MB
  22 462.4 KB
  23 - A3-Code-Example-with-AUTO-TUPLE-and-FOR-LOOP.txt 1 KB
  23 - Code Example with AUTO TUPLE and FOR LOOP.mp4 89.9 MB
  23 792.6 KB
  24 987.8 KB
  24 - A4-Range-Based-for-Loop.txt 716.8 B
  24 - Range Based for Loop.mp4 51.2 MB
  25 - A1-Pointers-in-Practice.txt 409.6 B
  25 501.8 KB
  25 - Pointers in Practice.mp4 24.3 MB
  26 835.3 KB
  26 - A2-Pointers-in-Practice-Part-2.txt 716.8 B
  26 - Pointers in Practice Part 2.mp4 57.7 MB
  27 - A3-Pointers-in-Practice-Part-3.txt 921.6 B
  27 - Pointers in Practice Part 3.mp4 25.7 MB
  28 - A4-Pointers-in-Practice-Part-4.txt 1.3 KB
  28 - Pointers in Practice Part 4.mp4 35 MB
  29 - A1-Introduction-to-Functions.txt 204.8 B
  29 - Introduction to Functions.mp4 35.2 MB
  3 - A3-Methods-in-Struct.txt 307.2 B
  3 - Methods in Struct.mp4 29.1 MB
  27 654.6 KB
  28 768.3 KB
  30 191.7 KB
  30 - A2-Functiosn-Part-1.txt 204.8 B
  30 - Functions Part 1.mp4 25.7 MB
  31 824.5 KB
  31 - A3-Functions-Part-2.txt 512 B
  31 - Functions Part 2.mp4 44.7 MB
  32 - Functions Part 3.mp4 41.7 MB
  32 897 KB
  32 - A3-Functions-Part-2.txt 512 B
  33 - A5-Functions-Part-4.txt 512 B
  33 - Functions Part 4.mp4 49.1 MB
  33 790.6 KB
  34 - A6-Functions-Part-5.txt 512 B
  34 - Functions Part 5.mp4 39.2 MB
  34 540.5 KB
  35 - A7-Functions-Part-6.txt 512 B
  35 - Functions Part 6.mp4 70.6 MB
  35 68.7 KB
  36 - Functions Part 7.mp4 16.8 MB
  36 781.7 KB
  37 262.9 KB
  37 - A1-Introduction-to-Basic-CPP-Programming.txt 307.2 B
  37 - Introduction to Basic CPP Programming.mp4 57.5 MB
  38 - A2-Creating-Random-Card-Generator-Using-Enum-and-rand.txt 1.8 KB
  4 - A4-Access-Controls-in-CPP.txt 614.4 B
  38 601.1 KB
  38 - Creating Random Card Generator Using Enum and rand.mp4 102.7 MB
  39 - A3-Developing-main-Function-and-using-static-cast.txt 2.2 KB
  39 - Developing main Function and using staticcast.mp4 71.7 MB
  4 - Access Controls in CPP.mp4 48.2 MB
  39 332.3 KB
  40 35.3 KB
  40 - Introduction to ADT.mp4 16.2 MB
  41 790.6 KB
  41 - A2-Creating-ADT-Class-and-using-Constructors.txt 409.6 B
  41 - Creating ADT Class and using Constructors.mp4 67.6 MB
  42 351 KB
  42 - A3-Virtual-Methods-and-Overriding-from-Class.txt 614.4 B
  42 - Virtual Methods and Overriding from Class.mp4 57.2 MB
  43 - A4-Controlling-Copy-Operations-with-ADT.txt 819.2 B
  43 - Controlling Copy Operations with ADT.mp4 38.7 MB
  43 821.5 KB
  44 - A1-Starting-with-Templates.txt 1.2 KB
  44 24.5 KB
  44 - Starting with Templates.mp4 53.5 MB
  45 - A2-Class-Templates-in-CPP.txt 1.4 KB
  45 337.3 KB
  45 - Class Templates in CPP.mp4 116.7 MB
  46 946.5 KB
  46 - Introduction to STL.mp4 19.9 MB
  47 - A2-Algorithm-Analysis.txt 512 B
  47 - Algorithm Analysis.mp4 67.8 MB
  48 - A3-Scenario-Analysis.txt 921.6 B
  49 - A4-Developing-Main.txt 1.4 KB
  5 - A5-Classes-and-Initializing-Class-Member.txt 614.4 B
  5 - Classes and Initializing Class Member.mp4 31.2 MB
  50 - A5-Factorial-Method.txt 1.4 KB
  6 - A6-Constructors.txt 614.4 B
  6 - Constructors.mp4 24.8 MB
  47 858.2 KB
  48 299.2 KB
  48 - Scenario Analysis.mp4 53.2 MB
  49 945.8 KB
  49 - Developing Main.mp4 16.1 MB
  50 18.9 KB
  50 - Factorial Method.mp4 27 MB
  51 - A1-Understanding-Arrays.txt 307.2 B
  51 - Understanding Arrays.mp4 47.5 MB
  51 280.9 KB
  52 - A2-Manipluating-Arrays.txt 512 B
  52 - Manipulating Arrays.mp4 60.8 MB
  52 296.1 KB
  53 - A3-Starting-with-Array-Pointers.txt 307.2 B
  53 161.3 KB
  53 - Starting with Array Pointers.mp4 60.3 MB
  54 - A4-Pointer-Increment-vs-Array-Indexing.txt 307.2 B
  54 - Pointer Increment vs Array Indexing.mp4 49.2 MB
  54 690.4 KB
  55 - A1-Creating-List-ADT.txt 307.2 B
  55 181.7 KB
  55 - Creating List ADT.mp4 66.9 MB
  56 - A2-Developing-Get-and-Insert-Methods.txt 307.2 B
  56 - Developing Get and Insert Methods.mp4 51.4 MB
  56 309.3 KB
  57 151.4 KB
  57 - Developing Search and Remove Methods.mp4 68.4 MB
  58 115.3 KB
  58 - Testing ADT List.mp4 121.3 MB
  59 - A1-Node-and-Chaining-Example.txt 614.4 B
  59 - Node and Chaining Example.mp4 102.8 MB
  59 591.1 KB
  60 984.7 KB
  60 - A2-Creating-and-Chaining-nodes-with-Different-data-types.txt 614.4 B
  60 - Creating and Chaining nodes with Different data types.mp4 73.1 MB
  61 - Creating Custom Linked List.mp4 87.1 MB
  61 211.7 KB
  61 - A1-Creating-Custom-Linked-List.txt 1.1 KB
  62 867.7 KB
  62 - A2-Get-Method.txt 1.1 KB
  62 - Get Method.mp4 45.9 MB
  63 - A3-Developing-InsertHead-InsertTail-and-Insert-Methods.txt 2.4 KB
  63 - Developing InsertHead InsertTail and Insert Methods.mp4 148.7 MB
  64 - A4-Developing-Search-Operation.txt 2.8 KB
  64 - Developing Search Operation.mp4 50 MB
  65 - Removing Items.mp4 120.4 MB
  7 - A7-Destructors-in-CPP.txt 614.4 B
  7 - Destructors in CPP.mp4 11.2 MB
  8 - A8-Initializers-in-CPP.txt 614.4 B
  8 - Initializers in CPP.mp4 60.2 MB
  9 - 11-Pointers-in-CPP.txt 409.6 B
  9 - Pointers in CPP.mp4 99.7 MB
  TutsNode.net.txt 102.4 B
  [TGx]Downloaded from torrentgalaxy.to .txt 614.4 B
  63 962.3 KB
  ▲ 189 total files

Description


Description

Welcome to our CS104, C105 Masterclass! In this class, we will dive into the world of Data Structures and Object-Oriented Programming (OOP) using the popular programming language, C++.

Data structures are an essential part of computer science, as they provide an organized way of storing and manipulating data. By using data structures, we can access and modify data more efficiently, which is essential for developing efficient and effective software.

In our class, we will cover various data structures, including arrays, linked lists, stacks, queues, and trees. We will explore how to implement these structures in C++ and how to perform basic operations like insertion, deletion, and searching. Additionally, we will discuss the advantages and disadvantages of each data structure and when to use them in different situations.

Linked lists, for example, are a popular data structure used to store and manage data in a sequence. Linked lists are efficient because they can be dynamically allocated and are flexible in size. However, they can be more complicated to implement and use than other data structures like arrays.

Stacks and queues are also important data structures that are commonly used in software development. Stacks use the “last in, first out” (LIFO) principle, while queues use the “first in, first out” (FIFO) principle. These data structures are useful for managing data in a specific order, and we will learn how to implement and use them in our class.

Trees are another popular data structure that we will cover in our class. Trees are useful for organizing data in a hierarchical structure and are often used in computer science applications like file systems, databases, and search engines.

In addition to data structures, we will also cover the basics of OOP in C++. Object-oriented programming focuses on encapsulation, inheritance, and polymorphism. With OOP, we can create reusable code, improve code organization and structure, and make code maintenance more manageable.

In our class, we will cover the basics of OOP in C++, including classes, objects, constructors, and destructors. We will also discuss inheritance, polymorphism, and encapsulation, and how they can be used to improve the functionality of our programs.

C++ is a powerful programming language known for its speed and efficiency. It is widely used in developing operating systems, embedded systems, and gaming applications. With C++, we can take advantage of its powerful features to create complex programs with high performance.

In our class, we will explore the C++ syntax and how it can be used to implement data structures and OOP concepts. We will also learn how to optimize our code for performance and efficiency.

To wrap it up, our CS104, C105 Masterclass will provide you with a solid foundation in Data Structures and Object-Oriented Programming with C++. You will learn how to implement data structures, use OOP concepts to improve your code, and take advantage of the powerful features of C++.
Who this course is for:

This course is ideal for individuals who want to enhance their programming skills with C++ and learn the fundamentals of data structures and OOP.
Aspiring computer science students who want to get a head start in their coursework or professionals who wish to expand their knowledge of programming will benefit from this course.
Students who have a basic understanding of C++ but want to learn advanced techniques and concepts such as inheritance, polymorphism, and abstraction should take this course.
Students who have a basic understanding of C++ but want to learn advanced techniques and concepts such as inheritance, polymorphism, and abstraction should take this course.
Programmers who want to learn how to design efficient algorithms and optimize code will find this course valuable.
This course is also suitable for individuals who are interested in pursuing a career in software development, particularly in industries such as gaming, mobile app development, and finance.

Requirements

Very BASIC C++ Programming

Last Updated 2/2023

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